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planet name
settlement name
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0
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bobby is talking
little susie is talking and wont stop
GNN
This is GNN, the most trusted fake news in the galaxy.
structure name
build cost
name
desc
res
some info here
quit_editor
metadata
biomes
terrain_objects
worlds
civilizations
resources
research
utilities
structures
units
scripting
settings
new_script
reference_name
trigger_flag
game_identifier game_identifier_info
name
description
theme_color
title_logo
game_icon
title_titlebars
title_background_image
sidebar_category
sidebar_category_icon
mp_lobby_name
mp_tcp_port
first_run_message
block_first_run_ios
support_forum_link
translation_service_link
console_commands_link
modshop_api_link
construction_model (*.vpp)
def_colonist_model (*.vpp)
def_player_model (*.vpp)
population_indicator_icon
money_indicator_icon
research_indicator_icon
civics_indicator_icon
night_sky_texture
col_consumption_rate no_consumption_info
set_lvl_civics (csv, ex 500,1000,2000 etc.)
player_lvl_civics (csv, ex 500,1000,2000 etc.)
stat_reporting_endpoints (csv)
default_universe
online_server
news_servers (csv)
ape_chat_channel
build_structures_from_units
build_structures_instantly
new_civ_obj
name
description
is_player_controllable
civ_icon
def_colonist_model (*.vpp)
model_scale smaller larger
starting_units
unit list here
starting_structures
unit list here
optional_starting_structures
unit list here
set_world_flag_on_player_join
set_player_flag_on_player_join
col_consumption_res
cost list here
ai_settlement_name_prefixes (.csv)
ai_settlement_name_suffixes (.csv)
allow_token_colonists
new_terrain_obj
reference_name
terrain_model (*.vpp)
provides
cost list here
is_water_terrain
passable
morphs_to
unit list here
morph_time
morphs_faster_by_water
spreads_to
unit list here
spread_time
spread_radius
initial_natural_spreads
max_lifespan
set_player_flag_when_discovered
set_world_flag_when_discovered
rotation_speed
new_biome
reference_name
ground_color
terrain_objects
terrain list here
subterranean_objects
terrain list here
new_world
name
description
world_icon
world_model (*.vpp)
def_surface_color
subsurface_color
sky_color
horizon_color
water_color
ice_color
sun_color
sun_brightness dim bright
water_ice_ratio water ice
water_abundance rare abundant
hill_abundance rare abundant
terrain_objects
terrain list here
subterranean_objects
terrain list here
available_biomes
biome list here
starting_units
unit list here
set_world_flag_on_player_join
set_player_flag_on_player_join
trigger_world_flag_random_time
unit list here
sort_order
native_settlements
biome list here
world_size world_size_info
allow_token_colonists
new_research
name
description
research_icon
research_cost
requires_premium
cannot_be_manually_unlocked
requires_research
unit list here
new_utility
name
description
utility_icon
utility_color
utility_symbol
new_resource
name
description
resource_icon
resource_color
resource_symbol
starting_amount
base_value
set_player_flag_when_unlocked
set_world_flag_when_unlocked
new_structure
name
description
structure_icon
structure_model (*.vpp)
alt_prepackaged_model (*.vpp)
unit list here

additional_art_credits (comma_separated)
additional_data_credits (comma_separated)
elevation_offset
can_build_on_land
can_build_on_water
supports_custom_colors (Replaces #00ffff)
default_color
set_world_flag_on_build
set_player_flag_on_build
requires_premium
is_built_at
unit list here
structure_cost
cost list here
money_cost
civics_cost
req_player_level
req_settlement_level
requires_research
unit list here
becomes_terrain_on_build
unit list here
utility_requirement
utility list here
utility_generation
utility list here
can_build
unit list here
gives_units_on_build
unit list here
adds_to_gift_capacity
gives_population_on_build
provides_shelter
requires_workers
generates_population
pop_generation_rate
pop_delivery_unit
unit list here
upgrades_to
unit list here
generates_money
money_generation_rate
generates_research
research_generation_rate
generates_civics
civics_generation_rate
entertainment_rating
education_rating
medical_rating
security_rating
faith_rating
gives_radar_range
can_store
cost list here
resource_conversion_rate
resource_conversion_input
cost list here
resource_conversion_output
cost list here
goods_production_slots
goods_production_rate
goods_distribution_slots
goods_distribution_rate
is_sign
passable
passover_unit_elevation_offset
res_pool_hub
res_pool_connector_rad
res_pool_connector
trade_hub
online_transit_hub
trade_radius
max_trade_routes
unlocks_global_trade
requires_settlement
non_bridge_road
road_speed_mod
road_color
road_texture_noise smooth rough
pavement_is_brick
pavement_is_checkered
alt_checker_color
ppp_texture (*.ppp)
bridge_type
bridge_connector_model (*.vpp)
bridge_connector_ele_offset
bridge_connector_unit_ele_offset
requires_world
world list here
blocked_on_world
world list here
hit_points
attack_power
rate_of_fire (ticks)
attack_range (tiles)
settlement_build_limit
world_build_limit
unlocks_settlement_admin
requires_independence
is_nation_capitol
new_unit
name
description
unit_icon
unit_model (*.vpp)
alt_prepackaged_model (*.vpp)
unit list here
model_scale smaller larger
additional_art_credits (comma_separated)
additional_data_credits (comma_separated)
requires_premium
is_built_at
unit list here
unit_cost
cost list here
money_cost
civics_cost
population_cost
requires_research
unit list here
req_player_level
req_settlement_level
unit_speed slow fast
half_speed_unit
turns_instantly
unit_class
set_world_flag_on_build
set_player_flag_on_build
can_build
unit list here
deploys_to
unit list here
must_deploy_on_shore
can_harvest
unit list here
harvest_capacity
kicks_dust
can_dig
requires_world
world list here
blocked_on_world
world list here
only_autobuilds_on_world
world list here
hit_points
attack_power
rate_of_fire (ticks)
attack_range (tiles)
fire_while_moving
object_bundle
available_data
bundled_data
mod_shop
mod_shop
modshop_beta_info
installed_mods
play_game
my_games
friends_local
public_servers
new_world
open_from_filesystem
restore_backup
new_world
game_type
game_privacy
game_modifications (advanced)
modify_game_data
active
inactive
play_game
server_status
ram_usage
WebSocket
WebRTC
TCP/IP Local
TCP/IP Remote
players
server_console
online
offline
statistics
world
nation
settlements
resources
trade
players
universe
mods
galactic board of trade
planet stats
players
settlements
resources
mayor
settlement-ratings
overall_health
medical
entertainment
education
security
faith
settlement_economy
gross_domestic_product
unemployment_rate
gdp_growth_rate
gdp_per_cap
gifting_capacity
universe
universe_info
public_key
private_key
mods
select_player_skin
skin_selection_info
encyclopedia
structures
units
research
credits
structures
units
research

    contributors

    engine_settings
    video
    interface
    tweaks

    user_interface

    player_chat_font_size
    player_chat_font_size_desc
    camera_mode_button
    camera_mode_button_desc
    map_gridlines
    map_gridlines_desc

    performance_tweaks

    player_colors
    player_colors_desc
    requires_restart
    settlement_border_rendering
    settlement_border_rendering_desc
    render_colonists
    render_colonists_desc
    chunk_render_distance
    chunk_render_distance_desc

    video_settings

    game_resolution
    game_resolution_desc
    realtime_shadows
    realtime_shadows_desc
    anti_alias_engine
    anti_alias_engine_desc
    emissive_voxels
    emissive_voxels_desc
    metallic_voxels
    metallic_voxels_desc
    water_effects
    water_effects_desc
    night_sky_texture
    night_sky_texture_desc
    requires_restart
    realtime_lighting
    realtime_lighting_desc
    requires_restart
    particle_engine
    particle_engine_desc
    anaglyph_mode
    anaglyph_mode_desc
    requires_restart
    Checking for game data...